Cannot package for Android/Quest with 4.25.3

I’m unable to package for Android because of the following errors

UATHelper: Packaging (Android (ASTC)): Z:\app\src\main\java\com\epicgames\ue4\GameActivity.java:208: error: cannot find symbol
UATHelper: Packaging (Android (ASTC)): import android.support.v4.app.NotificationManagerCompat;
UATHelper: Packaging (Android (ASTC)):                              ^
UATHelper: Packaging (Android (ASTC)):   symbol:   class NotificationManagerCompat
UATHelper: Packaging (Android (ASTC)):   location: package android.support.v4.app
UATHelper: Packaging (Android (ASTC)): Z:\app\src\main\java\com\epicgames\ue4\GameActivity.java:209: error: package android.support.v4.content does not exist
UATHelper: Packaging (Android (ASTC)): import android.support.v4.content.FileProvider;
UATHelper: Packaging (Android (ASTC)):                                  ^
UATHelper: Packaging (Android (ASTC)): Z:\app\src\main\java\com\epicgames\ue4\network\NetworkChangedManager.java:25: error: cannot find symbol
UATHelper: Packaging (Android (ASTC)):     private Set<WeakReference<NetworkChangedListener>> networkChangedListeners = new HashSet<>();
UATHelper: Packaging (Android (ASTC)):                               ^
UATHelper: Packaging (Android (ASTC)):   symbol:   class NetworkChangedListener
UATHelper: Packaging (Android (ASTC)):   location: class NetworkChangedManager
UATHelper: Packaging (Android (ASTC)): Z:\app\src\main\java\com\epicgames\ue4\network\NetworkChangedManager.java:84: error: cannot find symbol
UATHelper: Packaging (Android (ASTC)):     public boolean addListener(WeakReference<NetworkChangedListener> listener) {
UATHelper: Packaging (Android (ASTC)):                                              ^
UATHelper: Packaging (Android (ASTC)):   symbol:   class NetworkChangedListener
UATHelper: Packaging (Android (ASTC)):   location: class NetworkChangedManager
UATHelper: Packaging (Android (ASTC)): Z:\app\src\main\java\com\epicgames\ue4\network\NetworkChangedManager.java:89: error: cannot find symbol
UATHelper: Packaging (Android (ASTC)):     public boolean removeListener(WeakReference<NetworkChangedListener> listener) {
UATHelper: Packaging (Android (ASTC)):                                                 ^
UATHelper: Packaging (Android (ASTC)):   symbol:   class NetworkChangedListener
UATHelper: Packaging (Android (ASTC)):   location: class NetworkChangedManager
UATHelper: Packaging (Android (ASTC)): Z:\app\src\main\java\com\epicgames\ue4\network\NetworkConnectivityClient.java:6: error: package android.support.annotation does not exist
UATHelper: Packaging (Android (ASTC)): import android.support.annotation.NonNull;
UATHelper: Packaging (Android (ASTC)):                                  ^
UATHelper: Packaging (Android (ASTC)): Z:\app\src\main\java\com\epicgames\ue4\network\NetworkConnectivityClient.java:15: error: cannot find symbol
UATHelper: Packaging (Android (ASTC)):     void initNetworkCallback(@NonNull Context context);

I went through the new setup for Android studio for 4.25. I read elsewhere someone fixed it by disabling the OculusVR plugin, but I need that since I’m building for the Quest.

In my case it was a “websocket” plugin I got from Github. The project has since been deleted. It had a UPL file which copied some files and enabled AndroidX (android.useAndroidX=true & android.enableJetifier=true) I commented out everything in that file and I managed to package successfully.