I’m unable to package for Android because of the following errors
UATHelper: Packaging (Android (ASTC)): Z:\app\src\main\java\com\epicgames\ue4\GameActivity.java:208: error: cannot find symbol
UATHelper: Packaging (Android (ASTC)): import android.support.v4.app.NotificationManagerCompat;
UATHelper: Packaging (Android (ASTC)): ^
UATHelper: Packaging (Android (ASTC)): symbol: class NotificationManagerCompat
UATHelper: Packaging (Android (ASTC)): location: package android.support.v4.app
UATHelper: Packaging (Android (ASTC)): Z:\app\src\main\java\com\epicgames\ue4\GameActivity.java:209: error: package android.support.v4.content does not exist
UATHelper: Packaging (Android (ASTC)): import android.support.v4.content.FileProvider;
UATHelper: Packaging (Android (ASTC)): ^
UATHelper: Packaging (Android (ASTC)): Z:\app\src\main\java\com\epicgames\ue4\network\NetworkChangedManager.java:25: error: cannot find symbol
UATHelper: Packaging (Android (ASTC)): private Set<WeakReference<NetworkChangedListener>> networkChangedListeners = new HashSet<>();
UATHelper: Packaging (Android (ASTC)): ^
UATHelper: Packaging (Android (ASTC)): symbol: class NetworkChangedListener
UATHelper: Packaging (Android (ASTC)): location: class NetworkChangedManager
UATHelper: Packaging (Android (ASTC)): Z:\app\src\main\java\com\epicgames\ue4\network\NetworkChangedManager.java:84: error: cannot find symbol
UATHelper: Packaging (Android (ASTC)): public boolean addListener(WeakReference<NetworkChangedListener> listener) {
UATHelper: Packaging (Android (ASTC)): ^
UATHelper: Packaging (Android (ASTC)): symbol: class NetworkChangedListener
UATHelper: Packaging (Android (ASTC)): location: class NetworkChangedManager
UATHelper: Packaging (Android (ASTC)): Z:\app\src\main\java\com\epicgames\ue4\network\NetworkChangedManager.java:89: error: cannot find symbol
UATHelper: Packaging (Android (ASTC)): public boolean removeListener(WeakReference<NetworkChangedListener> listener) {
UATHelper: Packaging (Android (ASTC)): ^
UATHelper: Packaging (Android (ASTC)): symbol: class NetworkChangedListener
UATHelper: Packaging (Android (ASTC)): location: class NetworkChangedManager
UATHelper: Packaging (Android (ASTC)): Z:\app\src\main\java\com\epicgames\ue4\network\NetworkConnectivityClient.java:6: error: package android.support.annotation does not exist
UATHelper: Packaging (Android (ASTC)): import android.support.annotation.NonNull;
UATHelper: Packaging (Android (ASTC)): ^
UATHelper: Packaging (Android (ASTC)): Z:\app\src\main\java\com\epicgames\ue4\network\NetworkConnectivityClient.java:15: error: cannot find symbol
UATHelper: Packaging (Android (ASTC)): void initNetworkCallback(@NonNull Context context);
I went through the new setup for Android studio for 4.25. I read elsewhere someone fixed it by disabling the OculusVR plugin, but I need that since I’m building for the Quest.