Cannot package even a new project: "Win64-Shipping.exe depends on: Settings."

,Dear Madams and Sirs,

I started a fresh FPS project with starter content and tried to build. Unreal won’t let me. Here is my log. Please help me…

[link text][1]

Here is the Automation Tool log
[link text][3]

You might want to post the Automation Tool log instead of that one. Specifically the ‘UnrealBuildTool-2016.12.20-17.32.15.txt’ file. Should find it in C:\Users\UserName\AppData\Roaming\Unreal Engine\AutomationTool\Logs\

I’ve uploaded the Automation Tool log

hi, could you please update your project to ue4.12.5 as this update fixes an issue very similar to the one you have, also try updating visual studio 2015, let me know if this helps :slight_smile:

Thank you, that helped!

glad it did, if you run into any other errors, please let me know :slight_smile: