Hello,
I am currently attempting to override the built-in Leap Motion plugin and followed this link’s tutorial: Plugin Override
However, when I tried to override SimpleHMD to SimpleHMDX inside of project folder (not inside Engine), compiler has given me the error about this line of code:
Path.GetDirectoryName( RulesCompiler.GetModuleFilename(“Renderer”))+"/Private",
stating that there is no GetModuleFilename. (same happened with Leap Motion overriding)
My main concern is how can I override or extend Leap Motion’s plugin, so that I can have my own version of their plugin?
Thanks