How do you guys get anything done with non-stop bugs with the editor? -__-
I constantly have to close VS because it has “too many errors for intellicense” to work…
And “Hot reloading” in Unreal breaks every 2-3 attempts and requires shutting the program done and restarting.
I just run my project without debugging most of the time.
I usually close the editor and run the project from the IDE if I’m not seeing positive changes, and I don’t use live coding.
Ya, well I can’t do that. I need all the help I can get to barely fumble around. I quite literally gave up on this part of the project entirely… until I remembered ChatGPT can code.
While it is terrible, after a few tries, it gets me close enough where I can move forward… and I certainly couldn’t do that without context sensitive help.
It will translate Blender’s Geometry Node tree into Unreal’s Geometry scripting Blueprint.
Talk about jumping into the deep end…
Part of a very long project to replace all video game assets with generative programs.
Already made a pretty decent humanoid generator in Blender Geometry nodes. (over 18,000 nodes…)
I’ve got video and renderings if we’re allowed to post outside links and if you would like to see.