Hello, i have added EnchancedInput to my build.cs but i still get cannot open source file “EnchancedInputSubsystems.h”, i have rebuilt i have cleaned, deleted binary folder, restarted everything, and yet nothing works, what have i done wrong?
What are you trying to do? You want to physically open the file? Did you add it as an include file? Are you getting errors? What exactly isn’t working?
For some reason, ue5 doesn’t add the inlude path in visual studio for me, i can add the path manually and everything is fine, but for future projects will i have to include it everytime? Haven’t really touched any PATHS on my pc, seems wierd that no one has that problem except me.
You shouldn’t have to change the include paths at all. Does it compile? That error that it can’t open it could just be an intellisense error. That can take time to update and isn’t a real error. This is especially true if you just added the public dependency. Intellisense isn’t going to know anything about it until you reopen your project.