While attempting to derive from the Widget Blueprint class the following error is reported by Visual Studio 2013:
C:\Program Files\Epic Games\4.8\Engine\Source\Runtime\UMG\Public\Animation\WidgetAnimation.h(5): fatal error C1083: Cannot open include file: 'IMovieScenePlayer.h': No such file or directory
The IMovieScenePlayer.h file does exist in the following directory:
C:\Program Files\Epic Games\4.8\Engine\Source\Runtime\MovieSceneCore\Public
To get around this error I’m adding the path in the Visual Studio Project Include Directories. Is this expected behavior? Is something wrong with my setup?