UPDATE:
Issue seems to be resolved on macOS Big Sur 11.6 and Epic Games Launcher 13.0.0
Unfortunately I am unable to open the epic games launcher and therefore cannot access the UE4 Engine / Marketplace natively.
Upon opening the app I get an error message saying “we have encountered an error that we can not recover from and must exit”. It then proceeds to show the unreal engine crash reporter.
What I’ve tried:
Contacting Epic Games Support (twice)
Open Mac-Shipping file inside .app package
Reinstalling the launcher
Clear the cache (although I did not have web cache folder for the launcher)
Open the app using the terminal
Getting very frustrated (multiple times)
Install the launcher on an external hard drive
I am on an M1 MacBook Air using MacOs BigSur 11.3 and the launcher version 12.1.7
I would really appreciate some help with this, or maybe some reports from people with M1 machines and wether or not they are able to use the epic games launcher.
Thanks!
1 Like
have you found a solution?
I got a new M1 Mac Mini, installed BigSur, Xcode and Unreal Launcher. Then installed 4.26.
Everything works just fine - Getting remote build from PC working was a pain but successful in the end.
So M1 can work - Good luck man.
No, unfortunately I still cannot open the launcher. If you find anything let me know!
Knowing that it CAN work is even a bit more frustrating But ill keep trying, thanks for the reply!
I’m on intel Mac 10.15 Catalina. It used to work half a year ago but now it doesn’t
_e_92
(_e_92)
August 9, 2022, 6:30pm
8
You don’t need the launcher to open UE, just find the .uproject in your files and launch it
This fixed my Problem:
Exit the Epic Games Launcher entirely by right-clicking on the tray icon and selecting Exit.
Navigate to the following directory: WINDOWS : C:\Users\username}\AppData\Local\EpicGamesLauncher\Saved\Config\Windows
MAC: /USER/{USERNAME}/Library/Preferences/Unreal Engine/EpicGamesLauncher/Mac/
Open the **Engine.ini **file in a text editor.
Edit the file to include the following:
[Launcher]
ForceNonSslCdn=false
**Note: **If the file has the above entry saying true change it to false. If you don’t see the above entry at all in the file then copy and paste it into the file.
Save the file.
Try launching the Epic Games Launcher.
1 Like
I’m having the same issue on a 2019 macbook air running ventura. It worked earlier when I had Catalina but now having issues…
I have tried adding the changes to my Engine.ini file but still having issues. I have included my log files here
crash context xml
<?xml version="1.0" encoding="UTF-8"?>
<FGenericCrashContext>
<RuntimeProperties>
<CrashVersion>3</CrashVersion>
<ExecutionGuid>27E058D78B4AD0C36F3A91AD72541ED4</ExecutionGuid>
<CrashGUID>UE4CC-Mac-D427BD32824FF1F281D862B9E4D8A45E_0000</CrashGUID>
<IsEnsure>false</IsEnsure>
<IsAssert>true</IsAssert>
<CrashType>Assert</CrashType>
<ErrorMessage>Assertion failed: 0 [File:/Users/build/Build/++Portal/Sync/Portal/Source/Programs/EpicGamesLauncher/Application/Private/Application.cpp] [Line: 398]</ErrorMessage>
<CrashReporterMessage />
<ProcessId>3309</ProcessId>
<SecondsSinceStart>0</SecondsSinceStart>
<IsInternalBuild>false</IsInternalBuild>
<IsPerforceBuild>false</IsPerforceBuild>
<IsSourceDistribution>false</IsSourceDistribution>
<GameName>UE4-EpicGamesLauncher</GameName>
<ExecutableName>EpicGamesLauncher-Mac-Shipping</ExecutableName>
<BuildConfiguration>Shipping</BuildConfiguration>
<GameSessionID />
<Symbols>15.9.0-26550551***Portal*Release-Live-Mac-Shipping</Symbols>
<PlatformName>Mac</PlatformName>
<PlatformNameIni>Mac</PlatformNameIni>
<EngineMode>Game</EngineMode>
<EngineModeEx>Unset</EngineModeEx>
<DeploymentName />
<EngineVersion>4.27.0-26550551+++Portal+Release-Live</EngineVersion>
<CommandLine />
<LanguageLCID>0</LanguageLCID>
<AppDefaultLocale>en-US</AppDefaultLocale>
<BuildVersion>15.9.0-26550551+++Portal+Release-Live</BuildVersion>
<IsUE4Release>true</IsUE4Release>
<IsRequestingExit>true</IsRequestingExit>
<UserName />
<BaseDir>/Applications/Epic Games Launcher.app/Contents/UE4/Engine/Binaries/Mac/</BaseDir>
<RootDir>/Applications/Epic Games Launcher.app/Contents/UE4/</RootDir>
<MachineId>72E8BDD69844662A5E8D029FEF3709D1</MachineId>
<LoginId>removed for privacy reasons</LoginId>
<EpicAccountId />
<SourceContext />
<UserDescription />
<UserActivityHint />
<CrashDumpMode>0</CrashDumpMode>
<GameStateName />
<Misc.NumberOfCores>2</Misc.NumberOfCores>
<Misc.NumberOfCoresIncludingHyperthreads>4</Misc.NumberOfCoresIncludingHyperthreads>
<Misc.Is64bitOperatingSystem>1</Misc.Is64bitOperatingSystem>
<Misc.CPUVendor>GenuineIntel</Misc.CPUVendor>
<Misc.CPUBrand>Intel(R) Core(TM) i5-8210Y CPU @ 1.60GHz</Misc.CPUBrand>
<Misc.PrimaryGPUBrand>Intel UHD Graphics 617</Misc.PrimaryGPUBrand>
<Misc.OSVersionMajor />
<Misc.OSVersionMinor />
<MemoryStats.TotalPhysical>8589934592</MemoryStats.TotalPhysical>
<MemoryStats.TotalVirtual>11811160064</MemoryStats.TotalVirtual>
<MemoryStats.PageSize>4096</MemoryStats.PageSize>
<MemoryStats.TotalPhysicalGB>8</MemoryStats.TotalPhysicalGB>
<MemoryStats.AvailablePhysical>1956270080</MemoryStats.AvailablePhysical>
<MemoryStats.AvailableVirtual>2766819328</MemoryStats.AvailableVirtual>
<MemoryStats.UsedPhysical>156516352</MemoryStats.UsedPhysical>
<MemoryStats.PeakUsedPhysical>156516352</MemoryStats.PeakUsedPhysical>
<MemoryStats.UsedVirtual>35712335872</MemoryStats.UsedVirtual>
<MemoryStats.PeakUsedVirtual>35712335872</MemoryStats.PeakUsedVirtual>
<MemoryStats.bIsOOM>0</MemoryStats.bIsOOM>
<MemoryStats.OOMAllocationSize>0</MemoryStats.OOMAllocationSize>
<MemoryStats.OOMAllocationAlignment>0</MemoryStats.OOMAllocationAlignment>
<NumMinidumpFramesToIgnore>0</NumMinidumpFramesToIgnore>
<CallStack />
<PCallStack>EpicGamesLauncher-Mac-Shipping 0x00000001008a6000 + 8e7c77 EpicGamesLauncher-Mac-Shipping 0x00000001008a6000 + a3ce6a EpicGamesLauncher-Mac-Shipping 0x00000001008a6000 + 9ed1d7 EpicGamesLauncher-Mac-Shipping 0x00000001008a6000 + 9ed061 EpicGamesLauncher-Mac-Shipping 0x00000001008a6000 + 85e452 EpicGamesLauncher-Mac-Shipping 0x00000001008a6000 + 85bb4e EpicGamesLauncher-Mac-Shipping 0x00000001008a6000 + 5ce133 EpicGamesLauncher-Mac-Shipping 0x00000001008a6000 + 5cdebe EpicGamesLauncher-Mac-Shipping 0x00000001008a6000 + 5caf8f EpicGamesLauncher-Mac-Shipping 0x00000001008a6000 + 5cc234 EpicGamesLauncher-Mac-Shipping 0x00000001008a6000 + 9b8ebb libc++.1 0x00007ff813173000 + 1a26f8 libc++.1 0x00007ff813173000 + 23b45e libc++.1 0x00007ff813173000 + 23b3b3 libc++.1 0x00007ff813173000 + 175987 libc++.1 0x00007ff813173000 + fe1b80 libc++.1 0x00007ff813173000 + 32472d1 libc++.1 0x00007ff813173000 + 324701f libc++.1 0x00007ff813173000 + 3244d42 libc++.1 0x00007ff813173000 + 3244998 libc++.1 0x00007ff813173000 + 100caf4 libc++.1 0x00007ff813173000 + 100c966 libc++.1 0x00007ff813173000 + 65f6033 libc++.1 0x00007ff813173000 + 65f589f libc++.1 0x00007ff813173000 + 65eeec4 libc++.1 0x00007ff813173000 + 9c36ab8 libc++.1 0x00007ff813173000 + 323f91a libc++.1 0x00007ff813173000 + 323e47a libc++.1 0x00007ff813173000 + 3230ae8 EpicGamesLauncher-Mac-Shipping 0x00000001008a6000 + 5cca1f libobjc.A 0x00007ff812ea8000 + 4241f</PCallStack>
<PCallStackHash>9115DF4B3A29F37E442CF386E626F212A33B79BC</PCallStackHash>
<TimeOfCrash>638260322707060000</TimeOfCrash>
<bAllowToBeContacted>1</bAllowToBeContacted>
<PlatformFullName>Mac</PlatformFullName>
<CrashReportClientVersion>1.0</CrashReportClientVersion>
<Modules />
</RuntimeProperties>
<PlatformProperties>
<PlatformCallbackResult>0</PlatformCallbackResult>
</PlatformProperties>
<EngineData />
<GameData />
</FGenericCrashContext>