Oh, my! Thank you!
OMG thankyou …
Thank you so much:))))
Disable type promotion in editor preferences
You, sir, are a Godsend!
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+1 so more people find this answer
If you try to multiply a vector, it will expect another vector, however you can right click on the other input in multiply node and on the bottom you can change the type. So you can multiply a vector with a float but you have a couple of extra things to do.
Hopefully Unreal makes this easier.
Perfect, super helpful! Thank you!
Thanks
Thank you for sharing this! This seems to be the best solution.
He say Vector2D not Vector3D