"Cannot map local player to unique net ID" in UE5 project with EOS

Hello everyone! I tried to make a online game by following a youtube tutorial, and that’s tutorial use Blueprint (to be friendly to team’s game designers). I’ve implemented Stem Online Subsystem and that’s works fine.

But, when I earned about Epic Online Subsystem, I’ve unimplemented completely Steam Online Subsystem to implement the EOS. But can’t create sessions anymore :frowning:, happening the following error:

LogScript: Warning: Script Msg: CreateSession - Cannot map local player to unique net ID
LogScript: Warning: Script Msg called by: BP_FKP_Gameinstance_C /Engine/Transient.UnrealEdEngine_0:BP_FKP_Gameinstance_C_1
LogBlueprintUserMessages: [BP_FKP_Gameinstance_C_1] Failed to create session!

So, what can I do about that? Thanks for attention!

1 Like

It’s EOS limitation. EOS don’t work fine in blueprint. I used EIK plugin to contornate this.
EIK Website

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