Cannot make teleporter with fixed rotation at destination Help.

I have a scene where I need my actor to teleport and be turned a certain way when they get there. I’ve tried every method to make this happen I just end up in the same direction I was in when I entered. I cannot seem to rotate my character to the correct direction no matter what I do. The screen shot is of my lever blueprint. I had previously made the destination by typing in the XYZ coordinates, but now the destination is an empty actor. As you can see, I even tried the “GetActorRotation” node and that did nothing. Is there any way to fix this or maybe a better teleportation method altogether?