The certificate and provisioning profile are both valid in Xcode. But it always failed to launch or package for iOS device in Unreal editor. I ever met the same issue several times before.
And I fixed the issue before by updating Xcode or Unreal. I cannot find any other methods to resolve the issue. And the launching log is as below:
LogPlayLevel: DeploymentServer: Failed to connect to bundle ‘com.xxx.xxxxxx’ with Unknown error 0xE80000B7
It’s very painful to develop Unreal game on iOS.
Who can help me? Many thanks!