Hello all,
Since I’ve compiled UE5.1 from source Epic launcher is not detecting it or any projects I do with it to either add a plugin (like VaRest) - it says no compatible engines found, or to add some marketplace assets to a project - it says not projects found.
Not sure if it’s worth mentioning that I’ve moved both my engine and my projects to another SSD from where the Unreal Launcher is…
Any idea where would I ‘specify’ engine/projects location so that they appear in “Add to project” or “Install to Engine” interfaces when adding plugins or assets?