Hello
So I have placed some assets, from quixel into unreal, group them, export as fbx into houdini, then made a simple cloth simulation, exported the cloth sim as fbx, but it always gives me error
“Failed to import ‘M:\Project D\LEGEND\Scenes\breach 4K\unreal port\houdini\Railing cloth sim\Railing_Cloth.abc’. Failed to create asset ‘/Game/Railing_Cloth’.
Please see Output Log for details.”