Hi, I am a newbie to Unreal Engine, so the answer may seem obvious to some of you, but I cannot figure out how to import content from one project to another. I created a multi-layered material in my first project to paint my landscape with rocks, grass, moss, and dirt. I wanted to bring that into my new project. When I tried to use the import button and went to the file on my other project where it is at, there was nothing there. So I opened it up in windows and my assets were still there. I know from fooling around with it yesterday that I can just click and drag fbx files of my own into the system, so I thought I would try dragging it into the content folder that way. However, when I try this it gives me an error message basically saying failed to import TerrainMap.uasset, and then says the system does not recognize the file extension .uasset. I find that odd since that seems to be the proprietary extension for unreal engine. I tried it for a few other items from the old project, same problem. Is it not possible to import assets created in one project to another?
Hi, thanks for directing me to that video, that helps a lot.