Cannot hot reload a C++ Secondary Game module

This is still not working, I have added code in second game module (not a plugin), and cannot hot reload when compiling with lower right icon, or VS studio.

When I go in my Binaries/Win64 folder, I found that new dll have been created, however the old one is locked and still being used instead.

The only way I’ve managed is hitting recompile, in the Tools > Debug > Modules window. This will require me to recompile a second time. And also pull out that stupid window every time.