Hello,
I am trying to remove HUD after Level is complete.
I have an event in a widget (Hide Hud), and when triggered, it “remove from parent”
When I bind this to a button, no problem.
But I want to trigger the event when LVL is completed. This, however, does not trigger the event in the HUD. (Even when I try to “remove it from parrent” directly in Blueprint, it does nothing).
(Edit, I see the event being triggered, when I select "No slate… " no idea whats that
Interestingly, the same method works for me with another widget - after LVL is completed, LVL Complete Widget appears. I use the same referencing to trigger the event, but one works, other does nothing.
Does anybody know, what could be the reason? Or some other method.
Thank you.