Cannot get VScode to show doxygen from UE header files

The answer to that is probably simple but I cannot find it on my own, I’m quite new with vscode/unreal.

I’d like vscode to show doxygen / documentation from UE header files while hovering function / props and whatnot. It works fine with my own code, but not with UE sources.

Here’s a simple example:

As you can see, I’m hovering AddMovementInput, it shows the function signature just fine but not the documentation. What’s bellow was achieved by Peeking at the declaration.
While I can live with that small issue, I know it’s possible to show everything while hovering, without needing to peek at declaration - just not too sure how when it comes to UE sources.

The settings in my vscode cpp extension seems correct as I can pull my own doxygen info while hovering my own sources.

In case it has anything to do with c_cpp_properties.json, here are the edits I’ve made:

            "includePath": [ 
				"${workspaceFolder}\\Intermediate\\**", 
				"${workspaceFolder}\\Source\\**"
			],
			"defines": [ 
				"UNICODE", 
				"_UNICODE", 
				"__UNREAL__", 
				"UBT_COMPILED_PLATFORM=Windows", 
				"WITH_ENGINE=1", 
				"WITH_UNREAL_DEVELOPER_TOOLS=1", 
				"WITH_APPLICATION_CORE=1", 
				"WITH_COREUOBJECT=1" 
			]

Also, my root folder for my source code is different than where the engine is installed.

Any help would be greatly appreciated, I’ll make sure to reply if I ever find the solution myself. Thanks everyone.