For the life of me I cannot get sound to play, I have game sound enabled for preview, no sound in preview, I’ve compiled for Android, tested on my phone, no sound. Source file is .wav, and is at a reasonable volume. Is there something else I need to hook my Play 2D sound node to?
So I figured this one out myself. Problem was that my sound file was in 24 not 16 bit WAV. I think I may have manually dragged it into the folder for my project, and not through Unreal itself, as when I deleted the sound file from my Unreal Project and tried to re-import it, I was met with an error for the wrong bit depth.