Cannot get reference to an actor from viewport into level blueprint

I’m clicking on the actor and opening the level blueprint, but context menu says “Select Actor(s) to see available Events & Functions”. I am using Unreal Version 4.18.3

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I do not know what the issue is? Can some one please help

I had the same problem. If you right click on the actor in the World Outliner there’s a submenu called ‘Add Event’ that does the same thing.

I suppose they must have moved it from the graph editor context menu but forgot to remove the text at the top.

Unfortunately, this gives you no control over which level blueprint it adds the event to. At the moment, it keeps adding the event to one of the sublevels. I’ve no idea why. It makes no difference which level is ‘current’.