Hi, I am new and have been working at a solution for this for days but cannot seem to find one. I am in need of some help really.
My problem seems to be that I do not get a hit result with my line trace when introducing this function (circled in red – refer to screenshot)
When removing the function circled in red everything I have done so far works fine. Its when I introduce the Physics Material Surface Type Switch I cannot get a hit result.
I have setup my surfaces, physical skeleton receiving damage has ‘Body Shot’ and ‘Head Shot’ set accordingly to the bones I want.
Am I missing a setting somewhere? Seems to me like the Physics Materials I created for Bodyshot & Headshot aren’t applying to the physics skeleton since everything seems to work great prior to using the Physics Material Surface Type Switch.