I have fluid plugin activated
I can setup effect in niagara and see it working but once I drop it in my level and try and play it I get some errors.
LogNiagara: Error: Particle read DI is trying to access inexistent variable ‘fluids_source_previous_radius’
LogNiagara: Error: Particle read DI is trying to access inexistent variable ‘fluids_source_color’
I tried enabling: Allow Distance Fields in system settings
I also tried clicking on the three dots next to compile (full rebuild)
No luck so far