Cannot get audio to trigger in first person (I only render camera no arms etc)

Hmm ok thanks ! It sounds tricky to do because in the first person blueprint there is no footfall animation - it is just a pair of arms floating around a camera.

It sounds like that particular animation is just digital though (either on or off) is that correct? Or does it allow for slow graduated increases in speed?

It sounds like a hassle to do, maybe I am better off just leaving it for now :slight_smile: