Cannot get audio to trigger in first person (I only render camera no arms etc)

You should be able to set up an event notification and do it that way

Or as it first person a simpler way would be just to check I the player is moving by using the vector length and velocity nodes.

Then just use a branch . If the player is moving then use the playsound at actor location node or if he is not moving do nothing.

I can try and upload a screenshot later
Or in the meantime you could also try this method

Tesla channel is awesome

Footstep tutorial