Cannot figure out why Walking is using Running Animation? [SOLVED]

Hey @ConradG, sorry about that meant to and forgot because I was in the middle of doing something else at the time. Anyhow, hmm, well the sprint does toggle it I think but not so sure. I ended up deleting my sprint script last night after making it to try again as I thought I may have messed something up although I’m not so sure. I will poke around with it some more later after work again this evening. The blendspace I was mucking around with based on the above which is why it is slightly different than the screenshot I added but unfortunately I ran into the same problem still and I think it might have something to do with what you said above. I can see when I preview the blendspace that works fine so my only thought atm is maybe I am missing something somewhere else or need to set the walk speed when pressing the input key to move forward is the only other thing that comes to mind which is really weird considering the blendspace is working normally when previewed. Also the speed/direction values are empty so I know those aren’t the problem I don’t think.

I followed this tutorial to learn how to make a basic anim bp creation: How To Make An Animation Blueprint And Blendspace - Unreal Engine 4 Tutorial - YouTube

And got the Sprint w/Stamina from: Sprinting With Stamina Bar Tutorial Unreal Engine 4 - YouTube