#Make a C++ Project
Open the release version of the Editor, when it shows the launcher where you can choose a project, select new project, and make sure it is a C++ project
or if a project loads, go to File->NewProject
Again Make sure to select C++ project
then choose the third person template
You can set it to not include starter content, which is almost 1gb of stuff.
Then when your new template finishes, you will be taken to VS 2013 to compile your new project
Compile your new project, make sure it works!
Then add the directory “Plugins” to your new project’s root directory where the .uplugin is
Add all your plugin code inside of this new Plugins folder
recompile your project
Now see rest of my comments to flesh out the rest!