Cannot Delete or Open Blueprint (Buffercount = 0)

My project was working fine until today when I tried to open up my second level and encounter a crash when I try to open or delete the level, here are the crash details.

://gyazo/fb3ecb578cdd65c45a0aa71a151c4c00

This is all the folder contains
://gyazo/ab62d628238c44b5c477820f62aab19d
://gyazo/23ecadb969dd736c7692788118685b88

Hi,

I was able to fix one of my corrupted projects by deleting the autosave and intermediate folders.
When I opened the project, all worked again.
Just give it a try. (Make a backup of the folders just in case)

Cheers,
Klaus

Could you probably post your log file -> project-saved-Logs? :slight_smile: Also make sure to post your problem on answerhub: https://answers.unrealengine/