Cannot Delete or Open Blueprint (Buffercount = 0)

My project was working fine until today when I tried to open up my second level and encounter a crash when I try to open or delete the level, here are the crash details.


This is all the folder contains


I was able to fix one of my corrupted projects by deleting the autosave and intermediate folders.
When I opened the project, all worked again.
Just give it a try. (Make a backup of the folders just in case)


Could you probably post your log file -> project-saved-Logs? :slight_smile: Also make sure to post your problem on answerhub: https://answers.unrealengine/