Cannot create table row in SListView of my plugin's new window.

I want to create a SListView in my plugin’s window. However, when it generates the second table row, there will be an error and stop here:

in STableRow.h.
And there is the log from UE4:
Unhandled Exception: EXCEPTION_ACCESS_VIOLATION 0x00000000

UE4Editor_SlateCore!SPanel::PaintArrangedChildren() [d:\unrealengine\unrealengine\engine\source\runtime\slatecore\private\widgets\spanel.cpp:31]
UE4Editor_SlateCore!SPanel::OnPaint() [d:\unrealengine\unrealengine\engine\source\runtime\slatecore\private\widgets\spanel.cpp:12]
UE4Editor_SlateCore!SWidget::Paint() [d:\unrealengine\unrealengine\engine\source\runtime\slatecore\private\widgets\swidget.cpp:1337]
UE4Editor_SlateCore!SPanel::PaintArrangedChildren() [d:\unrealengine\unrealengine\engine\source\runtime\slatecore\private\widgets\spanel.cpp:31]
UE4Editor_SlateCore!SPanel::OnPaint() [d:\unrealengine\unrealengine\engine\source\runtime\slatecore\private\widgets\spanel.cpp:12]
UE4Editor_SlateCore!SWidget::Paint() [d:\unrealengine\unrealengine\engine\source\runtime\slatecore\private\widgets\swidget.cpp:1337]
UE4Editor_SlateCore!SCompoundWidget::OnPaint() [d:\unrealengine\unrealengine\engine\source\runtime\slatecore\private\widgets\scompoundwidget.cpp:35]
UE4Editor_Slate!STableViewBase::OnPaint() [d:\unrealengine\unrealengine\engine\source\runtime\slate\private\widgets\views\stableviewbase.cpp:696]
UE4Editor_SlateCore!SWidget::Paint() [d:\unrealengine\unrealengine\engine\source\runtime\slatecore\private\widgets\swidget.cpp:1337]
UE4Editor_SlateCore!SPanel::PaintArrangedChildren() [d:\unrealengine\unrealengine\engine\source\runtime\slatecore\private\widgets\spanel.cpp:31]
UE4Editor_SlateCore!SPanel::OnPaint() [d:\unrealengine\unrealengine\engine\source\runtime\slatecore\private\widgets\spanel.cpp:12]
UE4Editor_SlateCore!SWidget::Paint() [d:\unrealengine\unrealengine\engine\source\runtime\slatecore\private\widgets\swidget.cpp:1337]
UE4Editor_SlateCore!SOverlay::OnPaint() [d:\unrealengine\unrealengine\engine\source\runtime\slatecore\private\widgets\soverlay.cpp:96]
UE4Editor_SlateCore!SWidget::Paint() [d:\unrealengine\unrealengine\engine\source\runtime\slatecore\private\widgets\swidget.cpp:1337]
UE4Editor_SlateCore!SPanel::PaintArrangedChildren() [d:\unrealengine\unrealengine\engine\source\runtime\slatecore\private\widgets\spanel.cpp:31]
UE4Editor_SlateCore!SPanel::OnPaint() [d:\unrealengine\unrealengine\engine\source\runtime\slatecore\private\widgets\spanel.cpp:12]
UE4Editor_SlateCore!SWidget::Paint() [d:\unrealengine\unrealengine\engine\source\runtime\slatecore\private\widgets\swidget.cpp:1337]
UE4Editor_SlateCore!SCompoundWidget::OnPaint() [d:\unrealengine\unrealengine\engine\source\runtime\slatecore\private\widgets\scompoundwidget.cpp:35]
UE4Editor_Slate!SScrollBox::OnPaint() [d:\unrealengine\unrealengine\engine\source\runtime\slate\private\widgets\layout\sscrollbox.cpp:1025]
UE4Editor_SlateCore!SWidget::Paint() [d:\unrealengine\unrealengine\engine\source\runtime\slatecore\private\widgets\swidget.cpp:1337]
UE4Editor_SlateCore!SCompoundWidget::OnPaint() [d:\unrealengine\unrealengine\engine\source\runtime\slatecore\private\widgets\scompoundwidget.cpp:35]
UE4Editor_SlateCore!SWidget::Paint() [d:\unrealengine\unrealengine\engine\source\runtime\slatecore\private\widgets\swidget.cpp:1337]
UE4Editor_SlateCore!SPanel::PaintArrangedChildren() [d:\unrealengine\unrealengine\engine\source\runtime\slatecore\private\widgets\spanel.cpp:31]
UE4Editor_SlateCore!SPanel::OnPaint() [d:\unrealengine\unrealengine\engine\source\runtime\slatecore\private\widgets\spanel.cpp:12]
UE4Editor_SlateCore!SWidget::Paint() [d:\unrealengine\unrealengine\engine\source\runtime\slatecore\private\widgets\swidget.cpp:1337]
UE4Editor_SlateCore!SPanel::PaintArrangedChildren() [d:\unrealengine\unrealengine\engine\source\runtime\slatecore\private\widgets\spanel.cpp:31]
UE4Editor_SlateCore!SPanel::OnPaint() [d:\unrealengine\unrealengine\engine\source\runtime\slatecore\private\widgets\spanel.cpp:12]
UE4Editor_SlateCore!SWidget::Paint() [d:\unrealengine\unrealengine\engine\source\runtime\slatecore\private\widgets\swidget.cpp:1337]
UE4Editor_SlateCore!SOverlay::OnPaint() [d:\unrealengine\unrealengine\engine\source\runtime\slatecore\private\widgets\soverlay.cpp:96]
UE4Editor_SlateCore!SWidget::Paint() [d:\unrealengine\unrealengine\engine\source\runtime\slatecore\private\widgets\swidget.cpp:1337]
UE4Editor_SlateCore!SPanel::PaintArrangedChildren() [d:\unrealengine\unrealengine\engine\source\runtime\slatecore\private\widgets\spanel.cpp:31]
UE4Editor_SlateCore!SPanel::OnPaint() [d:\unrealengine\unrealengine\engine\source\runtime\slatecore\private\widgets\spanel.cpp:12]
UE4Editor_SlateCore!SWidget::Paint() [d:\unrealengine\unrealengine\engine\source\runtime\slatecore\private\widgets\swidget.cpp:1337]
UE4Editor_SlateCore!SCompoundWidget::OnPaint() [d:\unrealengine\unrealengine\engine\source\runtime\slatecore\private\widgets\scompoundwidget.cpp:35]
UE4Editor_Slate!SScrollBox::OnPaint() [d:\unrealengine\unrealengine\engine\source\runtime\slate\private\widgets\layout\sscrollbox.cpp:1025]
UE4Editor_SlateCore!SWidget::Paint() [d:\unrealengine\unrealengine\engine\source\runtime\slatecore\private\widgets\swidget.cpp:1337]
UE4Editor_SlateCore!SCompoundWidget::OnPaint() [d:\unrealengine\unrealengine\engine\source\runtime\slatecore\private\widgets\scompoundwidget.cpp:35]
UE4Editor_SlateCore!SWidget::Paint() [d:\unrealengine\unrealengine\engine\source\runtime\slatecore\private\widgets\swidget.cpp:1337]
UE4Editor_SlateCore!SPanel::PaintArrangedChildren() [d:\unrealengine\unrealengine\engine\source\runtime\slatecore\private\widgets\spanel.cpp:31]
UE4Editor_SlateCore!SPanel::OnPaint() [d:\unrealengine\unrealengine\engine\source\runtime\slatecore\private\widgets\spanel.cpp:12]
UE4Editor_SlateCore!SWidget::Paint() [d:\unrealengine\unrealengine\engine\source\runtime\slatecore\private\widgets\swidget.cpp:1337]
UE4Editor_SlateCore!SPanel::PaintArrangedChildren() [d:\unrealengine\unrealengine\engine\source\runtime\slatecore\private\widgets\spanel.cpp:31]
UE4Editor_SlateCore!SPanel::OnPaint() [d:\unrealengine\unrealengine\engine\source\runtime\slatecore\private\widgets\spanel.cpp:12]
UE4Editor_SlateCore!SWidget::Paint() [d:\unrealengine\unrealengine\engine\source\runtime\slatecore\private\widgets\swidget.cpp:1337]
UE4Editor_SlateCore!SOverlay::OnPaint() [d:\unrealengine\unrealengine\engine\source\runtime\slatecore\private\widgets\soverlay.cpp:96]
UE4Editor_SlateCore!SWidget::Paint() [d:\unrealengine\unrealengine\engine\source\runtime\slatecore\private\widgets\swidget.cpp:1337]
UE4Editor_SlateCore!SCompoundWidget::OnPaint() [d:\unrealengine\unrealengine\engine\source\runtime\slatecore\private\widgets\scompoundwidget.cpp:35]
UE4Editor_SlateCore!SWidget::Paint() [d:\unrealengine\unrealengine\engine\source\runtime\slatecore\private\widgets\swidget.cpp:1337]
UE4Editor_SlateCore!SWindow::PaintSlowPath() [d:\unrealengine\unrealengine\engine\source\runtime\slatecore\private\widgets\swindow.cpp:2048]
UE4Editor_SlateCore!FSlateInvalidationRoot::PaintInvalidationRoot() [d:\unrealengine\unrealengine\engine\source\runtime\slatecore\private\fastupdate\slateinvalidationroot.cpp:209]
UE4Editor_SlateCore!SWindow::PaintWindow() [d:\unrealengine\unrealengine\engine\source\runtime\slatecore\private\widgets\swindow.cpp:2080]
UE4Editor_Slate!FSlateApplication::DrawWindowAndChildren() [d:\unrealengine\unrealengine\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:1012]
UE4Editor_Slate!FSlateApplication::PrivateDrawWindows() [d:\unrealengine\unrealengine\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:1241]
UE4Editor_Slate!FSlateApplication::TickApplication() [d:\unrealengine\unrealengine\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:1484]
UE4Editor_Slate!FSlateApplication::Tick() [d:\unrealengine\unrealengine\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:1350]
UE4Editor!FEngineLoop::Tick() [d:\unrealengine\unrealengine\engine\source\runtime\launch\private\launchengineloop.cpp:4589]
UE4Editor!GuardedMain() [d:\unrealengine\unrealengine\engine\source\runtime\launch\private\launch.cpp:173]
UE4Editor!GuardedMainWrapper() [d:\unrealengine\unrealengine\engine\source\runtime\launch\private\windows\launchwindows.cpp:134]
UE4Editor!WinMain() [d:\unrealengine\unrealengine\engine\source\runtime\launch\private\windows\launchwindows.cpp:263]
UE4Editor!__scrt_common_main_seh() [d:\agent_work\2\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288]
kernel32
ntdll

Hope someone can help solve this problem. THX!