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Cannot create holes in Landscape

I have a landscape material set as masked and has a Landscape Visibility Mask node connected to it’s Opacity Mask. And it is selected as my Landscape Hole Material. The material also has Auto Grass Foliage.

When I try to make hole on the Landscape with the visibility tool, it does not create holes, instead removes the foliage from where I click.

How can I fix this?

I just fixed it. In master material it was set to Masked but in material instance it wasn’t. Now it work fine.

Yeah saw your post in AnswerHub just now.

Will that also remove collision detection? So you can make a cave or something like that?

Yep! That’s what its for! :slight_smile: