I’ve created a new skeleton rig for a “skinning knife” and imported that.
Everything is based off of the metal axe, so I duplicated the “PrimalItem_WeaponBase_Hatchet” and set everything to point at my custom assets on the duplicated blueprint. It animates fine, but my problem now is that when i go to do a playtest, the engram shows up properly in the crafting interface, but once I select craft, it just sits there in the crafting queue and does nothing, and it doesn’t allow crafting of anything else either.
This is my first time modding anything, so if there is further information that would be helpful I will try to answer. Bit frustrated that I got this far then got stuck!