Hi, I decided to try out a C++ third person demo project and it builds happily, but only when the editor is not open. Is this intentional? It’s very disruptive to workflow to have to close the editor and reopen to recompile the code.
The specific error is: 1>LINK : fatal error LNK1104: cannot open file ‘C:\Users\Matt\Documents\Unreal Projects\KillingSpree\Binaries\Win64\UE4Editor-KillingSpree.dll’
Which of course makes me think the dll is just loaded in the engine and write-locked. I am using Windows 8.1 Pro 64 bit, Visual Studio 2013 Express, and Unreal Engine 4.2.1.