I followed all of the instructions here and here for downloading + building UE5 from source. However, I am consistently receiving the following error(s). Simply redownloading the source code and rebuilding it does not seem to help, either.
I did some googling for this and most results point to it being an issue in the way the parameters are declared. However I could not find anybody who had the same issue when compiling UE5 from source, and I am very much a noob at C++, so I am not too sure what to change. I also tried to simply ignore this issue and build our project anyways, but it appears that a bunch of plugins cannot be rebuilt when I swap to this version. It builds just fine otherwise, but I cannot do network builds without building from source.
ChaosUserDataPT.h(105): [C4458] declaration of âSolverâ hides class member
SimCallbackObject.h(201): [C4458] see declaration of âChaos::ISimCallbackObject::Solverâ
ChaosUserDataPT.h(102): [C4458] while compiling class template member function âbool Chaos::TUserDataManagerPT::SetData_GT(const Chaos::FRigidBodyHandle_External &,const TUserData &)â
ChaosUserDataPTTests.cpp(40): [C4458] see reference to function template instantiation âbool Chaos::TUserDataManagerPT::SetData_GT(const Chaos::FRigidBodyHandle_External &,const TUserData &)â being compiled
ChaosUserDataPTTests.cpp(11): [C4458] see reference to class template instantiation âChaos::TUserDataManagerPTâ being compiled
Microsoft.MakeFile.targets(44, 5): [MSB3073] The command ââŚ..\Build\BatchFiles\Build.bat ChaosUserDataPTTests Win64 Development -WaitMutex -FromMsBuildâ exited with code 6.