I cannot build UE 5.7.4 from source.
I’m getting this error Visual Studio 2022 x64 must be installed in order to build this target. when running generateProjectFiles.bat either through the batch file or the RMB menu
and Unable to enumerate Visual Studio installations in the log.
I have every VS studio version imaginable installed, every compiler, every MSVC 143, versions 14.44. everything.
The build still won’t budge, it claims that it doesn’t have the VS studio version required. My guess is that some sort of program cannot find these installs or is invalid. But frankly I’m out of ideas
Generating VisualStudio project files:
Unable to enumerate Visual Studio installations
Detected supported platforms: Win64, Mac, IOS, Android, Linux, LinuxArm64, TVOS, VisionOS
Adding projects for all targets…
Disallowing non-opted-in platform plugin Q:\BinariesBuildAgent\BuildAgent\work\BOC\Main_5.7\Engine\Plugins\Online\Android\AndroidFetchBackgroundDownload\AndroidFetchBackgroundDownload.uplugin
Disallowing non-opted-in platform plugin Q:\BinariesBuildAgent\BuildAgent\work\BOC\Main_5.7\Engine\Plugins\Online\Android\OnlineSubsystemGooglePlay\OnlineSubsystemGooglePlay.uplugin
Disallowing non-opted-in platform plugin Q:\BinariesBuildAgent\BuildAgent\work\BOC\Main_5.7\Engine\Plugins\Online\IOS\OnlineSubsystemIOS\OnlineSubsystemIOS.uplugin
Disallowing non-opted-in platform plugin Q:\BinariesBuildAgent\BuildAgent\work\BOC\Main_5.7\Engine\Platforms\VisionOS\Plugins\Runtime\OpenXRVisionOS\OpenXRVisionOS.uplugin
Disallowing non-opted-in platform plugin Q:\BinariesBuildAgent\BuildAgent\work\BOC\Main_5.7\Engine\Plugins\Online\Android\AndroidFetchBackgroundDownload\AndroidFetchBackgroundDownload.uplugin
Disallowing non-opted-in platform plugin Q:\BinariesBuildAgent\BuildAgent\work\BOC\Main_5.7\Engine\Plugins\Online\Android\OnlineSubsystemGooglePlay\OnlineSubsystemGooglePlay.uplugin
Disallowing non-opted-in platform plugin Q:\BinariesBuildAgent\BuildAgent\work\BOC\Main_5.7\Engine\Plugins\Online\IOS\OnlineSubsystemIOS\OnlineSubsystemIOS.uplugin
Disallowing non-opted-in platform plugin Q:\BinariesBuildAgent\BuildAgent\work\BOC\Main_5.7\Engine\Platforms\VisionOS\Plugins\Runtime\OpenXRVisionOS\OpenXRVisionOS.uplugin
Adding projects for all targets took 0.24s
Visual Studio 2022 x64 must be installed in order to build this target.
BuildException: Visual Studio 2022 x64 must be installed in order to build this target.
at UnrealBuildBase.Parallel2.ForEach[TSource](IEnumerable1 source, Action1 body, Int32 helperCount, Boolean useTasks) in D:\VirtualAlchemy\BOCMain\Engine\Source\Programs\Shared\EpicGames.Build\System\Parallel2.cs:line 119
at UnrealBuildTool.ProjectFileGenerator.AddProjectsForAllTargets(PlatformProjectGeneratorCollection PlatformProjectGenerators, List1 AllGames, List1 AllTargetFiles, String
Arguments, List1 EngineProjects, List1 GameProjects, Dictionary2 ProjectFileToUProjectFile, Dictionary2 ProgramProjects, Dictionary`2 RulesAssemblies, ILogger Logger) in D:\VirtualAlchemy\BOCMain\Engine\Source\Programs\UnrealBuildTool\ProjectFiles\ProjectFileGenerator.cs:line 3093
at UnrealBuildTool.ProjectFileGenerator.GenerateProjectFiles(PlatformProjectGeneratorCollection PlatformProjectGenerators, String
Arguments, ILogger Logger) in D:\VirtualAlchemy\BOCMain\Engine\Source\Programs\UnrealBuildTool\ProjectFiles\ProjectFileGenerator.cs:line 1160
at UnrealBuildTool.GenerateProjectFilesMode.ExecuteAsync(CommandLineArguments Arguments, ILogger Logger) in D:\VirtualAlchemy\BOCMain\Engine\Source\Programs\UnrealBuildTool\Modes\GenerateProjectFilesMode.cs:line 270
at UnrealBuildTool.UnrealBuildTool.Main(String
ArgumentsArray) in D:\VirtualAlchemy\BOCMain\Engine\Source\Programs\UnrealBuildTool\UnrealBuildTool.cs:line 653
WriteFileIfChanged() wrote 0 changed files of 4 requested writes.
Result: Failed (OtherCompilationError)
Total execution time: 0.80 seconds
Log_GPF.txt (9.5 KB)
All help is greatly appreciated!



