Cannot Build Server after PC crash

After my first successful build of the engine from source and my first successful build for my Dedicated server I basically left that window running and never exited. I had to Hard reset my PC just now and when I try to build the server I get the following Error:

Running AutomationTool…
Automation.ParseCommandLine: Parsing command line: -ScriptsForProject=C:/Games/UnrealEngine-release/ BuildCookRun -project=C:/Games/UnrealEngine-release/ -noP4 -clientconfig=Development -serverconfig=Development -nocompileeditor -ue4exe=UE4Editor-Cmd.exe -utf8output -server -serverplatform=Win64 -noclient -build -cook -map= -unversionedcookedcontent -compressed -stage -package -cmdline=" -Messaging" -addcmdline="-SessionId=978097AD43E73318F8E8E49E0390AA25 -SessionOwner=‘Z97Pro4’ -SessionName=‘DedicatedOneTenServer’" -compile
Program.Main: ERROR: AutomationTool terminated with exception: AutomationTool.AutomationException: Project ‘C:/Games/UnrealEngine-release/’ does not exist
at AutomationTool.Automation.ParseParam(String CurrentParam, CommandInfo CurrentCommand, String& OutScriptsForProjectFileName, List1 OutAdditionalScriptsFolders) in C:\Games\UnrealEngine-release\Engine\Source\Programs\AutomationTool\AutomationUtils\Automation.cs:line 201 at AutomationTool.Automation.ParseCommandLine(String[] Arguments, List1 OutCommandsToExecute, String& OutScriptsForProjectFileName, List1 OutAdditionalScriptsFolders) in C:\Games\UnrealEngine-release\Engine\Source\Programs\AutomationTool\AutomationUtils\Automation.cs:line 391 at AutomationTool.Automation.Process(String[] Arguments) in C:\Games\UnrealEngine-release\Engine\Source\Programs\AutomationTool\AutomationUtils\Automation.cs:line 443 at AutomationTool.Program.MainProc(Object Param) in C:\Games\UnrealEngine-release\Engine\Source\Programs\AutomationTool\Program.cs:line 135 at AutomationTool.InternalUtils.RunSingleInstance(Func2 Main, Object Param) in C:\Games\UnrealEngine-release\Engine\Source\Programs\AutomationTool\AutomationUtils\Utils.cs:line 704
at AutomationTool.Program.Main() in C:\Games\UnrealEngine-release\Engine\Source\Programs\AutomationTool\Program.cs:line 59
Program.Main: AutomationTool exiting with ExitCode=1 (Error_Unknown)
BUILD FAILED

What do I do? Please help!

Found it, I had to re-select my project file from the custom launcher profile.