Cannot build on linux

Hello,
im new to unreal and i use linux.
for some reason when i run GenerateProjectFiles.sh it gives me an error.
if you need the output
Attempting to set up UE pretty printers for gdb (existing UEPrinters.py, if any, will be overwritten)…
updated UEPrinters.py
found necessary entries in ~/.gdbinit file, not changing it.

Setting up Unreal Engine 5 project files…

Setting up bundled DotNet SDK
Process terminated. Couldn’t find a valid ICU package installed on the system. Set the configuration flag System.Globalization.Invariant to true if you want to run with no globalization support.
at System.Environment.FailFast(System.String)
at System.Globalization.GlobalizationMode.GetGlobalizationInvariantMode()
at System.Globalization.GlobalizationMode…cctor()
at System.Globalization.CultureData.CreateCultureWithInvariantData()
at System.Globalization.CultureData.get_Invariant()
at System.Globalization.CultureInfo…cctor()
at System.String.ToLowerInvariant()
at Microsoft.DotNet.PlatformAbstractions.RuntimeEnvironment.GetArch()
at Microsoft.DotNet.PlatformAbstractions.RuntimeEnvironment…cctor()
at Microsoft.DotNet.PlatformAbstractions.RuntimeEnvironment.GetRuntimeIdentifier()
at Microsoft.DotNet.Cli.MulticoreJitProfilePathCalculator.CalculateProfileRootPath()
at Microsoft.DotNet.Cli.MulticoreJitActivator.StartCliProfileOptimization()
at Microsoft.DotNet.Cli.MulticoreJitActivator.TryActivateMulticoreJit()
at Microsoft.DotNet.Cli.Program.Main(System.String[])
./GenerateProjectFiles.sh: line 31: 35826 Aborted (core dumped) dotnet msbuild /restore /target:build /property:Configuration=Development /nologo $BASE_PATH/…/…/…/Source/Programs/UnrealBuildTool/UnrealBuildTool.csproj /verbosity:quiet
GenerateProjectFiles ERROR: Failed to build UnrealBuildTool

1 Like