Hello everyone,
for some reason Unreal Engine 5.2.1 doesn’t want to build for Windows.
I have installed the latest Visual Studio Community 2022 with all the needed SDKs to no avail.
ERROR:
UATHelper: Packaging (Windows): Initializing script modules...
UATHelper: Packaging (Windows): Total script module initialization time: 0.55 s.
UATHelper: Packaging (Windows): Executing commands...
UATHelper: Packaging (Windows): Installed Sdk validity:
UATHelper: Packaging (Windows): Win64: (Status=Valid, MinAllowed_Sdk=10.0.00000.0, MaxAllowed_Sdk=10.9.99999.0, Current_Sdk=10.0.22621.0, Allowed_AutoSdk=10.0.18362.0, Current_AutoSdk=, Flags="InstalledSdk_ValidVersionExists")
UATHelper: Packaging (Windows): Scanning for envvar changes...
UATHelper: Packaging (Windows): ... done!
UATHelper: Packaging (Windows): Cleaning Temp Paths...
UATHelper: Packaging (Windows): BUILD SUCCESSFUL
UATHelper: Packaging (Windows): Setting up ProjectParams for D:\Epic Games\UE_5.2\Unreal Projects\MyProject\MyProject.uproject
UATHelper: Packaging (Windows): ERROR: Unable to find target 'MyProject'
UATHelper: Packaging (Windows): (see C:\Users\...\AppData\Roaming\Unreal Engine\AutomationTool\Logs\D+Programs+UE_5.2\Log.txt for full exception trace)
UATHelper: Packaging (Windows): AutomationTool executed for 0h 0m 1s
UATHelper: Packaging (Windows): AutomationTool exiting with ExitCode=1 (Error_Unknown)
UATHelper: Packaging (Windows): BUILD FAILED
PackagingResults: Error: Unable to find target 'MyProject'
PackagingResults: Error: Unknown Error
Happy to provide additional information.
Thank you.