Cannot Add Values to Struct Blueprint

Hello,

I have created a Struct Blueprint containing five Transfrom Arrays. I’m using this Struct as an Array within my SaveGame Object (OutlineLibrary). But now I’m having trouble to actually add new values to the transform arrays contained within the array of the struct… take a look at the picture below:

As you can see, from my SaveGame Object (OutlineLibrary) I get the BiomBiotope Variable (an array of the Struct Blueprint containing the transform arrays) and I want to add another value (CurrentInstance) to the first transform array of BiomBiotope. Hope I have explained this well enough.

  • The problem is… well, it doesn’t work!

No values are being added and I don’t know why?
Could this be a bug or is it just that my approach is wrong?

Thanks for any Help!

Apparently it is a bug:

So, just for the record, it not working in 4.13, too bad I have to wait until 4.15 for this…
But hey, it’s cool to know that’ll be fixed someday :slight_smile: