I’m using a tutorial to add an objective marker to my game, and it requires the “Set Nav Point” node to work. However, when I try to add it it does not appear, neither with context sensitive on or off. Does anyone know why this is happening, or am I just stupid?
Hey @MaxwellFilms!
Can you show the source material? It seems like maybe it’s a custom node, or maybe you’re on the wrong type of blueprint? Get back to us and we’ll get you rolling!
I’m adding this inside of an actor class blueprint. I’m using the tutorial by Underscore on YouTube (Tutorial is here: UE4 Tutorial: Compass (Skyrim, PUBG) - YouTube), and I’m following his actions step by step, but it just doesn’t seem to appear. I’m even using the same starter template (third person base template). However, he could just be using a custom node or some sort of add-on without mentioning it.
Okay! It looks like I might have a handle on it.
He gave his third person character a Vector variable at some point earlier and named it “Nav Point”.
Then, after casting to TPC on that other actor, he pulled off of “As TPC” and “SET” the variable “Nav Point”.
That is exactly what he did. I think my problem was just that I have terrible listening skills. Thank you so much!