Day 2 update (or really, day 3):
I was out and scanning dirt and stuff yesterday, so didn’t work directly on the game.
Figured out how to properly bake normal maps and masks from Houdini today, so I can start texturing stuff now
Some gameplay:
https://youtube.com/watch?v=f3nGU_oiw7c
Will try to find a way to make the “insertion of sticks” much more smooth, to prevent frustration when trying to reload quickly.
I came up with an idea of how I could implement multiplayer in a fun way. May give it a go later this week.
Cheers!
//Joakim