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Cancelling Async Loads on a Forced Engine Exit produces a Fatal Error
Development
Pipeline & Plugins
question
,
Epic-Pro-Support
,
unreal-engine
anonymous-edc
(Anonymous User)
May 8, 2025, 1:45am
2
Steps to Reproduce
Marking a level as always loaded.
Transition to a level that has the always loaded level listed as a sublevel.
While the transition happens, forcibly close the program (Alt + F4)
Witness Fatal Crash on exit.
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