I am working on a third person shooter and need help implementing a mechanic were you can cancel an animation by pressing any input. Currently I can press a button and mount on a wall and use it for cover, but what I want to be able to do is cancel out of the animation that plays when you mount on the wall for cover. I believe the best way to go about this is with an montage stop node, but I unfortunately don’t know where I am suppose to plug it into. Unless of course I am wrong about the stop montage node and it needs to be done in an entirely different way.
here is an example of what i am trying to do
-First 3 screenshots are the cover system
-montage stop that i tried to code