Can you use a second UV set for a second texture map?

" In the UV mapping node in your material editor, in the details panel you can specify which UV index you want to use"

Where is this “details panell” where you can specify the UV index?

I´m in the “details panel” of the “Texture Sample” with an image, and I can´t find that “UV index” to choose wich UV channel I want to use…

I don´t know where is it… :frowning: