I’m trying to do the same thing. MistaShoes explanation is pretty clear, but I’ll illustrate it a bit by showing my setup:
Landscape_Level
- LL_Region1
- LL_Region2
- …
- LL_RegionN
PlayerScenario_1
- Landscape_Level
- Scenario1_Items_Objectives
PlayerScenario_2
- Landscape_Level
- Scenario2_Items_Objectives
By default, PlayerScenario_1 and _2 only get the Persistent Actors from Landscape_Level unless LL_Region1 through N are also included in the scenarios.