Can you set folder as actor owner in unreal?

I am trying to organise my workflow and want to set cloned/spawned actors into a specific folder:

As you can see below I can’t see a way to Set Owner to that of the folder.

Thank you for any advice or feedback, thank you!

When you spawn actors, they don’t end up in a folder. Am I missing something here?

No, they end up inside the level

I want to know how I can move their parent/owner from this too a folder

Just right click on the asset and choose ‘New folder’. But at runtime, nothing you can do. There’s no point because it will all be gone the moment you stop playing…