I have tried taking an objects forward velocity and flip it, and add some speed to it, as seen below, but it doesn’t quite work.
is there a way to calculate it?
I have tried taking an objects forward velocity and flip it, and add some speed to it, as seen below, but it doesn’t quite work.
dont use add force.
use get physics linear velocity and set physics linear velocity
Note: there is also physics angular velocity and you may want to clamp it too.
Thanks! works like a charm.
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