Hi, I have been working on a project using UE5 and C++. One of the things I have noticed is that if I run the editor from the launcher and make a UI change such as docking the content browser, etc. these changes persist through multiple launches of Unreal. If I do the same thing when using the editor via an IDE (I use Rider for my project) then any changes I make to the UI don’t persist between launches multiple launches of the project.
Given then I almost exclusively work in Unreal by launching it via Rider this proves quite annoying when making UI changes. Is there anyway you can make it so that these changes persist between launches?