Can you point me to UE5 tutorials to setup a character FBX for lip sync reacting to pre-recorded voice lines?

Sorry for asking this question here, since it seems I’m unable to find what I’m looking for because I don’t know the keywords for the thing I want to do and the database of tutorials is massive and not filtering properly (like I’m only interested in animation and I see results for UE4 instead of UE5).

Basically what I want to do is to place a scene and a character on it. This character is already rigged with everything, with the blendshapes for visemes and a few other expressions. However, I want for the character to move the mouth according to pre-recorded .WAV voice lines, so that each sound triggers the visemes from the character. I know how to do this in Blender with a convenient addon, but I need to use UE5 because it’s easier to make games there. How can I setup this? (or just point me at the documentation/tutorials, if any, please :pray:)

Hi there @Fermi,

Hope you’re well!

This topic has been moved from International to Character & Animation.

When posting, please review the categories to ensure your topic is posted in the most relevant space.

Thanks and happy developing! :slight_smile: