Can you please help me complete this blueprint script?

I’m going to be honest I am still very new to all of this. I need help quite often and when I use the tutorials on this website or youtube there is too much extra stuff and no direct answer which is what I need. I also have trouble solving the problem unless I can see it visually being solved. I know I’m not the brightest but, it’s to the point where I am stressing out to the max. Please help me out with this dilemma. I don’t really know how to describe my problem all I can do is provide screenshots. The completed one is a screenshot my instructor posted and the unfinished one is mine. I know to a lot of you this is simple but, I can’t remember what to do at all.

ok, so you want a counter to plus + 1, but what is triggering that?
at the first screenshot you have a custom event that activates the counter logic and plus +1 to it. But in the second screenshot you have nothing triggering it, what do want to do? a trigger box that activate it?

Yes, I need to use the trigger area that I am using on the blueprint for my trigger key for that. I am using a capsule shape instead of a box. Would that pose a problem?

no, it is not a problem.
Your logic is ok, but is it not working?

Just to make sure, you are aware that nothing is executing this right? There is nothing wrong with the logic but there is no way for this to run. Could it be that simple?

You need to call this event on overlap for your capsule shape collision.

It’s not working. I’m trying to get the example in the picture as shown but, I can’t figure out how to add my blueprint so that it can be completed.

Can you please show me how to do that. Maybe with some screenshots. Sorry if this is a tedious request but, I’m not that good at doing a task/correction unless I visually see how to do so.

Select your capsule shape collision then right click and type OnComponentBeingOverlap and plug your custom event into that or just connect it directly.