Can you package with XCode16 and Unreal 5.3/5.4? Having trouble

Hey all. I recently updated to XCode 16 since I was getting a message on my dev account that in April this would be a requirement for compliance. I am now unable to build from XCode and manually creating a workspace throws errors. Anyone have any experience with this? Thanks!

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Update: I reverted to XCode 15.4 and the previous iOS sdk but I’m still looking for a solution since it looks like everyone will need one in a month due to this message when uploading builds to the app store:

From UDN : “Xcode 16.x + iOS SDK 18.x are supported in 5.5”