Is there a simple way to open a save gave in the editor?
I want to open a save game, make changes, and then save again. My wish is to “play in editor” as if I’m the player, save the game, and then once I stop playing in editor, to be able to load that as a save game and keep editing in the editor… as an alternate form of level design.
One of the reasons I want this is that I have physics objects that move in organic ways, and I wanna be able to scatter them, and then have that be part of the level design… instead of trying to place each object.
I also find it easier to “place” objects in the level when I’m running around in the editor (similar to how you would place object in VR), and I want to be able to run around placing meshes instead of dragging them in from the content browser