So most of my plugin is already made and well. It compiles and functions as it should. except, I wrote all the code and all the blueprint logic as part of the project, and only at the end did i create the plugin.
Is it possible to move all of the content from the project to the plugin folder?
What I do (my plugin is not needed at runtime) is have them in the plugin content folder (copied there after creating them like you, in the project content) then copy them into the project folder when they are needed in code from the plugin - the BPs etc I have always go to the same named folder in all projects so anything like Material Instances etc that reference other assets from your Blueprints are correctly pathed. Make them all in the folder they will be copied to and paths should be ok.
Hello. sorry for my late reply; I added the right dependencies and it works fine on the project. I moved the source files into the plugin files and when i try to package the plugin i get the error message:
UATHelper: Package Plugin Task (Windows): ERROR: Platform Android is not a valid platform to build. Check that the SDK is installed properly.
however, I am not trying to build the project for android. just for windows.